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Diablo 4 review – paradise regained

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Review Information

Time Played: 24 hours
Reviewed on: PC 
Available on: PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, PC

I arrive in a remote village, my body beset by numbing cold. To my relief, the villagers welcome me, and, after I help them with a pesky demon problem, we share a few drinks. It’s a relieving, feel-good moment, which would be more than enough in a traditional fantasy story. However, Diablo 4 is its own beast. 

I pass out. It turns out that the village is full of cultists, and I was drugged at the drinks celebrating my heroism. A priest, whom I’d written off as a panic-stricken civilian, comes to my aid, and the two of us fight our way out of the village – make quick work of the duplicitous locals with whom I’d broken bread not moments ago. 

I survive, but there’s a grim feeling in the pit of my stomach that I just can’t shake. Threats are everywhere in the world of Diablo 4, and safety is fleeting. This pervasive sense of peril adds a sense of sharpness to the decisions you make – a sense boldly reinforced by the game’s commitment to an eerie and repressive gothic art style.  

Diablo 4 opens up like a flower, a fractal of decision points and satisfying choices that stem from humble origins. At the very beginning, Blizzard’s ambitious and latest attack on the internet’s best RPG lists asks you to pick a class. This is everything: instrumental in deciding what tools you’ll have for interacting with the game’s meticulously crafted systems. Even at this early stage, you are given access to a decision tree with meaningfully divergent paths.

Each class is lovingly curated. The Rogue is agile, subtle, and cerebral while the Necromancer is wreathed in blood, bone, and darkness. Crucially, however, the classes in Diablo 4 are not ends in and of themselves but are means to an end. 

Diablo 4 opens up like a flower, a fractal of decision points and satisfying choices that stem from humble origins

Over the first few hours, you’ll go up a handful levels, each one prompting you to commit skill points to your character’s tree and abilities. On top of that, you’ll have begun to build a library of items and equipment, which, like skills, necessitate meaningful decisions from you, the player. They start out as small quibbles over stats but quickly snowball into captivating mind traps concerned with powerful game-altering abilities. Though these choices are reversible, they set you down a path and, before long, you’re playing a character that feels bespoke; organically tailored to your own whims and fancies. 

The war in heaven

(Image credit: Blizzard)

Diablo 4’s commitment to the gothic is far more than purely superficial. The game’s plot, art style, and mechanics all skillfully converge on a single point: the conflict between dark and light, and the poor humans who get caught up in the cosmic mess. Blizzard’s latest isn’t a power trip. Rather, you step into the role of a character who is, despite their role as protagonist, undeniably limited and mortal. 

The game’s imposing art style bores into your skull with the inexorable regularity of a jackhammer. Diablo 4 kicked down the door to my imagination and now lives there rent-free, complete with the obligatory contingent of skulls and gargoyles. The open world of Sanctuary is richly detailed and foreboding – a fact that the game’s consistent stylistic refrains don’t let you forget.

The game’s imposing art style bores into your skull with the inexorable regularity of a jackhammer

This sense of fearful exploration melds seamlessly with the game’s mechanics, doubling down on this theme of mortal limitations. For every skill you pick, there are, perhaps, a dozen that you have had to pass up. It may feel ruthless, but it also serves to give your choices meaning. Like the other brief mortals of Sanctuary, in Diablo 4 we must play the cards we are dealt as best we can.  

Apocalypse world

(Image credit: Blizzard)

Perhaps Diablo 4’s most adventurous quality is the move towards an open world in the ‘modern’ sense. What could have been a featureless, bland expanse is, instead, a delight. Brimming with intrigue and danger, the open world of Sanctuary fits the Diablo formula like a glove, providing the space in which the game’s macabre aesthetic and bold mechanical design cohere beautifully.

Diablo 4’s environmental design does a lot of heavy lifting, too. Not only is it packed with nuggets of emergent storytelling courtesy of dungeons and events galore, but the locales of Diablo 4 have a palpably organic quality, which goes a long way toward making the world feel tangible and somewhat grounded.  

Diablo 4’s environmental design does a lot of heavy lifting

Environments shift as you move from them. Descend a mountain range, and snow will dissolve into slush, and then mud. Things are rarely pleasant to look at in Diablo 4, but they are always striking and inviting, coaxing you into the gameworld with a gentle yet insistent boldness. 

Dark fantasy horror and occult mystery shine through these environments, creating set pieces and visuals that are, at once, thrilling and disquieting – hallmarks of the Gothic tradition done right.

This, when coupled with the game’s ruthless yet enrapturing layers of character customization and decision points makes for an experience that wholeheartedly captures the promise of Diablo 4. This may be a game about killing monsters and getting loot, but it is also so much more. 

Diablo 4 releases on June 6 for PS4, PS5, Xbox Series X|S, Xbox One and PC. We reviewed this on PC with a code provided by the publisher. 

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Journalist for 25 years with leading publications in India and UAE such as The National, Mumbai Mirror, DNA, Indian Express and former Sports Editor of eIndia.com. Now managing editor of Headline.ae, part of MEMc (https://www.memc.co)

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DVCOM and ViewSonic forge strategic partnership to drive digital transformation across GCC

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World leading visual solutions provider ViewSonic is eyeing a renewed foray into the UAE market and the wider region following a strategic partnership announcement with region’s top value-added ICT distributors DVCOM.

This collaboration during GITEX 2024 designates the Dubai tech firm as ViewSonic’s main value-added distribution partner across the GCC region, focusing on channel management, alliances, and acquisition.

A Partnership Rooted in Shared Vision

“This association is set to accelerate digital transformation across the region, leveraging DVCOM’s vast regional presence and expertise in channel management alongside ViewSonic’s innovative and industry-leading visual technologies,” said Renjan George, Managing Director of DVCOM. “Our combined strengths will provide businesses with the tools they need to thrive in an increasingly digital world. By offering advanced display solutions, we are not just enhancing visual experiences but also driving productivity and collaboration. In today’s fast-paced and ever-evolving work environment, it’s essential that companies are equipped with the latest technology to stay competitive. This partnership is a step towards ensuring that organisations in the GCC region have access to cutting-edge visual solutions that enable smarter, more efficient ways of working.”

Thought Leadership at the Forefront

In addition to product distribution, DVCOM and ViewSonic will jointly emphasise thought leadership and market education. By sharing industry insights, best practices, and the latest trends, the partnership will enable businesses to better navigate the complexities of digital transformation, driving informed decisions and strategic growth in a competitive market.

“Beyond product distribution, this partnership is about empowering businesses through knowledge and innovation,” said George Mathew, B2B Solutions Sales Manager from ViewSonic, known for their world-leading visual display hardware—including liquid-crystal displays, and projectors —as well as digital whiteboarding software. “By collaborating with DVCOM, we are not only delivering industry-leading visual solutions but also championing thought leadership and market education. Together, we will share valuable insights, best practices, and emerging trends, helping businesses make informed decisions as they navigate the complexities of digital transformation. This approach will equip organisations with the tools they need to drive strategic growth and thrive in today’s competitive market.”

A Strategic Alliance for Growth

As the strategic value-added distributor, DVCOM will also nurture existing relationships, establishing new channel alliances, and ensuring deeper market penetration for ViewSonic’s cutting-edge solutions.

This partnership was officially unveiled at GITEX, the region’s premier technology event, further demonstrating DVCOM and ViewSonic’s commitment to empowering businesses with innovative visual solutions that align with their digital transformation goals.

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Dubai Helishow 2024 opens its doors this October

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With just a month remaining, the eagerly awaited Dubai Helishow 2024 is set to take place from October 22-24, 2024, at the stunning Skydive Dubai venue. Bringing together global leaders in VTOL (Vertical Take-Off and Landing), UAV (Unmanned Aerial Vehicle), and helicopter industries, the event promises to be a pivotal moment in vertical aviation.

Held under the patronage of His Highness Sheikh Mohammed bin Rashid Al Maktoum, Vice President, Prime Minister of the UAE, and Ruler of Dubai, this prestigious exhibition will provide a platform for industry professionals, military experts, innovators, and business leaders to explore the latest technological developments and key trends shaping the region’s rapidly expanding vertical aviation market.

Running alongside the exhibition, the Dubai Heliconference 2024 will host a series of talks, panel discussions, and keynote addresses focused on major innovations in hybrid and electric helicopters, AI integration, UAV combat operations, civil aviation, and more. The event offers a unique opportunity to explore future trends and build valuable connections.

Maysoon Abulhoul, COO of Domus Group, the organisers of Dubai Helishow 2024, highlighted the event’s strategic importance:

“Dubai Helishow 2024 is shaping up to be our most impactful edition yet. It will not only spotlight cutting-edge innovations in vertical flight but also serve as a vital hub for strategic networking and business opportunities. For anyone serious about the helicopter and UAV sectors, this event is an invaluable opportunity to connect, collaborate, and stay competitive.”

Sharief Fahmy, Executive Director of Kaman Middle East, underscored the show’s relevance:

“Dubai Helishow is the ideal platform to engage directly with our target audience—military officials, civil aviation professionals, police, firefighting, and search-and-rescue operators. It allows us to showcase the latest technologies and stay connected with key players shaping the future of the UAV, VTOL, and helicopter industries.”

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Global Chess League Unveils a Stellar Line-up of Icon Players for Season 2

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The Global Chess League, a joint venture between Tech Mahindra and FIDE, today announced the list of Icon players for the second season to be held in London from 3rd to 12th October at Friends House.

Sameer Pathak, CEO, Global Chess League, said, “We would like to extend a warm welcome to all the Icon players. With such renowned names at the helm of each team, we are confident that the exciting matches will offer millions of chess fans an incredible experience. In the following weeks, we will be announcing a host of superstar men, women, and prodigy players, which will only add to the excitement ahead of the player draft.”

The stellar line-up of Icon players includes world No.1 and five-time world champion, Magnus Carlsen, who also featured in the first season of the Global Chess League. In the second season, he will continue to play for Alpine SG Pipers.

https://www.instagram.com/reel/C9zsVAFJkyc/?igsh=b2VrN2FyMXQ2cWdp

Magnus Carlsen, the five-time world champion, said, “The first season in Dubai was a fantastic experience. Chess has been an individual sport, but the concept of a team setting introduced by the Global Chess League is very exciting and refreshing. I look forward to playing again with the Alpine SG Pipers.”

To add to the thrilling level of competition, two new Icon players are joining the league for the first time. One of the world’s most popular and dynamic players, Hikaru Nakamura, will play for the new team American Gambits. Anish Giri will make his debut in the second season with PBG Alaskan Knights as the Icon player.

Joining as an Icon player for American Gambits, Hikaru Nakamura, said, “I followed the Global Chess League in its first season and was hooked to the format. It is an exciting opportunity not only for the top players, but also for fans as they get to pick a team with their favorite players to cheer on. I am excited to be a part of American Gambits team, and I look forward to meeting my teammates in London.

Grandmaster Anish Giri, who has been signed up as the Icon player by PBG Alaskan Knights, said, “The unique format of the Global Chess League takes the competition to a higher level. I am sure that the fans will tune in to see the exciting battles between teams comprising top men and women chess players. I am delighted to play in my debut season with PBG Alaskan Knights, and I am looking forward to the exciting times ahead.”

Returning in the Icon player role for Ganges Grandmasters is the five-time world champion, Viswanathan Anand. As the Icon player of the first season’s finalists, Mumba Masters, Maxime Vachier-Lagrave will continue to lead from the front for the team. In the second season, Ian Nepomniachtchi will be the Icon player for the Triveni Continental Kings.

Viswanathan Anand, the five-time world champion and the Icon player for Ganges Grandmasters, said, “The inaugural season was a huge success with some very exciting matches. Chess is widely played across the world, and the game being televised in this unique format will only add to its popularity. I believe that fans who tune in will get to see intense battles between teams playing chess at their highest level. I am excited to be back playing for Ganges Grandmasters.”

Grandmaster Ian Nepomniachtchi, in his new role as the Icon player for Triveni Continental Kings, said, “After an exciting launch season, I am glad to be a part of the second season of the Global Chess League. Playing for the winners of the first season, Triveni Continental Kings, makes it even more special, and I am looking forward to play some exciting matches in London.

Former World Blitz champion and the Icon player for Mumba Masters, Maxime Vachier-Lagrave, said, “Playing for my team Mumba Masters was a fantastic experience in the first season. The whole team came together beautifully and reached the finals. I am geared to return for the next season and collaborate with my team members.

The league will feature a minimum of three marquee showdowns every day between the Icon players as they lead their teams into the chess arena. The first-of-its-kind franchise-based league will feature a total of six teams. Each team will consist of six players, including one Icon player, two superstar male players, two superstar female players, and one prodigy player.

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