Connect with us

Tech

Saints Row review | TechRadar

Published

on

Spread the love

[ad_1]

Review Information

Time Played: 18 hours

Platform: PC

Saints Row is an identity crisis distilled into a piece of software. Though the playful charm of Volition’s third-person mayhem simulators is still alive and well in places, the 2022 iteration of the fan-favorite series struggles to get to grips with what exactly it’s supposed to be. However, if you believe you can perform the necessary mental gymnastics, you may well be able to get a great deal out of a visit to Vegas. Sorry – Santo Ileso.

For those who just got here, Saints Row is a third-person shooter and open-world GTA-alike where you play the role of an aspiring gang boss, tired of being unappreciated in their nine-to-five role as a rent-a-cop. The game attempts to marry madcap, over-the-top criminal antics with a grounded story about struggling Zellennials. 

It’s been seven years since the last entry in the series and a lot has changed since then. The gig economy has become more rampant, we’re in the midst of a pandemic, and politics has become somehow even more caustic and vicious. Saints Row has a go at dragging the whimsical and chaotic formula of its predecessors into this new decade. 

And this attempt to have its cake and eat it too really reveals the limitations of Saints Row. Sometimes, the more earnest moments of the narrative add a nice layer of seasoning to the adventure, rooting the antics of the Saints in a relatable world. But this contrast often creates as much dissonance as it does intrigue. 

Saints Row price and release date 

  • What is it? An open-world third-person shooter where you take on the role of an up-and-coming gang boss
  • Release date: August 23, 2022
  • Price: $59.99 / £54.99 / AU$99.95
  • What can I play it on? PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, and PC, via the Epic Games Store. 

Angel with a shotgun

(Image credit: Future)

 

You spend most of your time in Saints Row shooting at somebody. You turn up, do some crime, then shoot some people out of necessity. This is the core gameplay loop. At its best, it’s glorious. At its worst, it’s tedious and overwrought. What you get out of Saints Row will be largely contingent on how much you enjoy this process. 

The basic assault rifle feels like a firehose crossed with your kid brother’s fully automatic, electric-powered Nerf gun

Do not come to Saints Row expecting a precise, artisanal shooting experience. This is not Battlefield 2042 or Arma. Fortunately, Saints Row doesn’t care that it’s not Battlefield. It revels in this fact. The basic assault rifle feels like a firehose crossed with your kid brother’s fully automatic, electric-powered Nerf gun. It is like aiming a harpoon while trapped inside a giant vat of treacle. This is a feature that makes the game better. 

This is because combat in Saints Row is not a carefully curated military contest. Rather, it is an exercise in showboating. Despite the title’s more grounded pretensions, your every action in combat amounts to gloating. Fight long enough, and your takedown meter fills. Approach an unfortunate enemy fighter, press the correct button, and your Boss will deftly execute a no-holds-barred takedown worthy of only the juiciest action movies or most bombastic WWE cage fights. They are luxurious.  

Adding icing to the Layer Cake, we have the new Flow system, a welcome addition to the Saints Row combat experience. As you progress through the game, you’ll unlock skills that you can use during combat to destructive effect. These range from mundane fare, like grenades and smoke bombs, to anime fire punches and vampiric, health-stealing buffs. These extra tools in your arsenal can be activated by spending Flow points, which you acquire as you inflict damage or take lives. Though they don’t make for a radical shift from the third-person shooter status quo, they do add another avenue through which Saints Row’s more over-the-top elements might manifest themselves.

The trifecta of abilities, takedowns, and overblown gunplay make you feel at least a little bit superhuman. It rarely feels like a fair fight. In fact, mowing down hordes of enemies in Saints Row often feels gratuitous. It is, at its core, a ludicrous power fantasy. I love it.  

(Image credit: Deep Silver)

Unfortunately, Volition’s latest doesn’t always remember this crucial aspect of Saints Row’s appeal. No more clearly is this neglect demonstrated than in the opening mission. 

Here, our hero endures their first day at Marshall, an extremely morally dubious private military group. Contrary to the far more joyful atmosphere that pervades most of the rest of the title, the opening scene comes across as a near-parodic rendering of the very worst aspects of forgettable, gung-ho FPS games of the late ’00s. Unfortunately, the action is played straight and doesn’t veer into the parody that it seems to be craving for. It is bizarre that Volition refrains from putting a foot on the gas during this first segment. 

This starkly contrasts with later missions, the majority of which are simple yet enjoyable romps through the city of Santo Ileso. One mission in particular, an homage to Fortnite and Elden Ring, maroons the player on a spooky island and forces them to collect weapons that drop from the sky. Victory is secured only when you’re the last person standing. It is hard to believe that the tutorial mission and this melodramatic battle royale pastiche can be found in the same game. It is in this duality that we see the fundamental struggle threaded through almost every aspect of Saints Row.

Saints and sinners

(Image credit: Future)

Still, there is an impudent charm at the core of Saints Row that no amount of indecision can entirely quash. In its stronger moments, the dialogue sparkles. 

During the early stages of the game, you and your cohort of downtrodden Zellenial friends, Eli, Neenah and Kevin, attempt to break out of economic deadlock with the judicious application of wanton criminality. The majority of the time, these characters are great fun to spend time with. They offer snappy and well-polished chatter. Unfortunately, they’re not free from the uneasy tonal ambiguity that besets the game. In more personal missions with each character, whiplash abounds. 

Tragically, Saints Row often seems ashamed of itself

Tragically, Saints Row often seems ashamed of itself. Though the game flirts with a refreshingly skeptical line on the excesses of capitalism, it rarely commits to a political statement for long. The main characters, all of them hard-pressed gig economy laborers, will often offer exactly the kinds of acerbic and critical one-liners befitting their situation. However, in the next moment, they’ll mock the idealism of others who share their skepticism. The lack of consistency is sometimes baffling. Why should a cast of characters who can steal cars and rob pawn shops on a whim feel tied to such mundane concerns as “rent” and “job security”?

(Image credit: Future)

In one mission, you help a character take revenge for the destruction of their car, a gift from their beloved, terminally-ill mother. Your heart-to-heart about a delicate and painful family situation is instantly followed up by a helicopter battle. Alone, both of these things are compelling, albeit in profoundly different ways. Together, they make for a strange cocktail. 

In its more serious moments, Saints Row asks for you to pretend that you are not a superhuman killing machine in a world full of hapless NPCs. Though this attempt at sleight of hand is occasionally successful, the game never quite escapes the strain that this places upon the main story. 

Be your own boss

(Image credit: Future)

Saints Row is keen to remind you that you are the figurehead of an up-and-coming street gang. 

As well as taking a significant role in the lives of your friends, you will also find yourself helming the gang’s financial prospects through the Venture system. This system allows you to construct shady businesses and revenue sources across town. Each Venture then offers a series of side missions that improve the financial output of the business, and the passive income of the Saints as a whole. These Vice City-style side hustles do not disappoint. Ranging from insurance scams to a literal LARP fortress, each Criminal Enterprise is endearingly characterful.

When it comes to the Boss themselves, Saints Row doesn’t skimp on further opportunities to build character, quite literally. The character creator is lavish in its offering, bordering on the gratuitous. Dispensing with the Gender Slider from previous titles, the Boss Factory allows you to customize every facet of your physical appearance and gender presentation individually, allowing for a more complete spectrum of human beings to be represented. The game also offers a degree of representation for disabled people. For instance, you are able to create a Boss with prosthetic limbs. It’s refreshing to see, and emblematic of Saints Row’s pervasive generosity.

The majority of vehicles are also completely customizable, allowing you to mix and match with paint jobs, extra fittings and even hood ornaments should it strike your fancy. There are a wide range of distinct rides on offer as you make your way through Saints Row’s busy open world. Muscle cars, convertibles, and even jet bikes are readily available to those who go in search of them. Fans of the series will be pleased to know that the radio is back, too, allowing you to cruise down the highway accompanied by anything from Bach to KRS-One. Fans of bespoke open-world experiences are unlikely to be disappointed.   

No rest for the wicked

(Image credit: Future)

Saints Row is, ultimately, an ambitious but flawed title. The game dips its feet in two contrasting tones, sometimes to its credit but often to its detriment. However, when it decides to tap into the shameless melodrama of its predecessors at the expense of a grittier, GTA 5-adjacent experience, it shines.  

Some aspects of Saints Row will need to face the test of time before they can be assessed. Bugs are infrequent but present, and though none have been game-breaking as of yet, some have required the occasional mission restart. Though it seems likely that Volition will address these in time, I would be lying if I said they didn’t affect the play experience. On the other hand, the co-op campaign system, though promising, will require stress testing before anyone can possibly speak to its robustness or enjoyability. 

If you play Saints Row, I guarantee that something about it will make you laugh. It might be a quip from one of the central cast that gets you. Or perhaps you will revel in the childlike joy that only comes from flipping a car full of police officers over with a dumper truck. Despite sometimes seeming ashamed of its own excesses, Volition packs in enough of them to amuse even the most stoic among us. You’ll have to decide for yourself whether that’s worth wearing a neck brace after all the tonal whiplash.

[ad_2]

Continue Reading
Advertisement

Announcements

Meta launches all-in-one subscription with AI tools across Instagram, WhatsApp and Facebook

Published

on

Spread the love

Meta has launched Meta One, a subscription service bringing premium features across Instagram, Facebook, WhatsApp and Meta AI, with plans in the UAE starting at Dh22.99 a month.

The service is part of the technology company’s wider push into paid products, combining enhanced artificial intelligence tools, creative features and professional services for creators and businesses.

Meta said the core versions of its apps and Meta AI would remain free, while subscribers would receive higher usage limits and access to additional features.

The company said Meta One launches with more than 50 features. It follows the introduction of individual subscriptions for Instagram, Facebook and WhatsApp, which Meta said have attracted more than 15 million subscriptions and trials.

More AI tools and creative features

Meta One’s individual plans, Core and Premium, offer greater access to AI-powered image generation, video creation using Meta’s Muse models, image editing, Instagram’s Restyle tools and voice effects.

Meta said its AI assistant would continue to be available for everyday use without a subscription. The paid plans are aimed at users who want more intensive access to AI-powered creative tools.

Early testing found that more than half of bundle subscribers used both AI and creative-expression features, according to Meta. Instagram Restyle and voice effects were among the features most frequently cited as reasons for subscribing.

The new bundles also include features available through the company’s individual app subscriptions.

Instagram Plus has added custom fonts for direct messages and Stories, notifications for specific Story viewers and DM previews. Facebook Plus includes Messenger customisation, expanded Reels insights and super reactions across Reels and Feed posts.

WhatsApp Plus is expected to test chat and media backup storage, as well as Focus Schedules, which allow users to mute or hide chats at set times.

Business and creator plans

Meta One also includes subscription tiers aimed at creators and businesses, offering professional profile tools, AI-powered customer engagement and expanded analytics.

Business subscribers can access enhanced profiles displaying details such as websites, locations and customer reviews. Other features include a prominent follow button on Reels and automated follow invitations for users who interact with content.

Businesses will also receive expanded access to Meta Business Agent, Meta’s AI-powered tool for handling customer queries around the clock on WhatsApp.

Higher-tier plans add features such as Story scheduling, exportable analytics, deeper audience insights, collaborative account management and expanded business messaging capabilities.

Meta said it plans to introduce further benefits over time, including Edits Plus, which is expected to offer additional cloud storage for syncing projects across devices and greater access to an upcoming assistant that can analyse Instagram insights and generate content ideas.

The company also plans to extend Meta One benefits to other products, including its Edits video-editing app and AI-powered smart glasses.

Meta One UAE pricing

Meta said Meta One plans are available globally, although features, pricing and availability may vary by region, app and account.

The UAE pricing announced for the service is:

Individual app subscriptions

  • Instagram Plus: Dh7.99 a month
  • WhatsApp Plus: Dh5.99 a month
  • Facebook Plus: Dh7.99 a month

Meta One individual bundles

  • Core: Dh22.99 a month
  • Premium: Dh76.99 a month

Creator and business bundles

  • Essential: From Dh46.99 a month
  • Advanced: From Dh119 a month
  • Expert: From Dh359 a month
  • Max: Up to Dh1,199 a month

The company said the subscription options are designed to give users more choice, while keeping its main social media services accessible without payment.

Continue Reading

News

Dubai robotics team earns global recognition at elite US competitions

Published

on

Spread the love

A Dubai-based student robotics team has put the UAE on the global STEM map after securing a major award at one of the world’s leading robotics competitions and earning an invitation to an elite international event in the US.

Team UFORCE, representing Unique World Robotics (UWR), finished third in the prestigious Inspire Award category at the FIRST Tech Challenge (FTC) Michiana Premier Event, held in Indiana from June 18 to 21.

The Inspire Award is FTC’s highest judged honour, recognising excellence in robot design, engineering, programming, innovation, teamwork and community impact. Team UFORCE competed against 96 top robotics teams from around the world.

Invited to exclusive global event

Following its strong performance, Team UFORCE also competed at the Multinational Tech Invitational (MTI) in Maryland, an invitation-only competition featuring just 44 of the world’s best FTC teams selected from more than 11,000 active teams globally.

Showcasing UAE STEM talent

The 16-member team includes students from schools across Dubai and Sharjah, highlighting the UAE’s growing talent in robotics and engineering.

“This achievement reflects the dedication, innovation and perseverance of our students and mentors,” said Bansan Thomas George, founder of Unique World Robotics.

Head coach Mohammed Mukhtar said competing on global platforms demonstrates the ability of young innovators from the UAE to excel internationally.

Team captain Aarnav Bhargava described the competitions as a valuable opportunity to develop technical skills, teamwork and confidence while competing against some of the world’s best robotics teams.

About FIRST Tech Challenge

FIRST Tech Challenge is one of the world’s largest youth robotics programmes and is supported by organisations including Google, Amazon and NASA.

The programme also offers students access to scholarships, mentorship opportunities and pathways to leading universities and STEM institutions.

The achievement also reflects the growing impact of firstrobotics.ae, a UAE volunteer-led robotics community that supports students interested in robotics, artificial intelligence and STEM education.




Continue Reading

News

Dubai’s Team ORBIT makes history as first UAE team to win global first tech challenge event

Published

on

Spread the love

A Dubai-based robotics team has become the first from the UAE to win an international FIRST Tech Challenge (FTC) Premier Event, marking a major milestone for the country’s growing STEM and robotics ecosystem.

Team ORBIT secured a historic double victory at the FTC İstanbul Premier Event, held in Türkiye from June 26 to 28, winning both the Valens Division Winning Alliance title and the prestigious Overall Event Winning Alliance championship against 77 of the world’s top robotics teams.

The achievement is particularly notable as Team ORBIT was formed just six months ago. After qualifying through the UAE National Championship, the rookie team travelled to Istanbul and outperformed some of the world’s most established robotics programmes.

“This is a historic moment not only for Team ORBIT but for the UAE robotics community as a whole,” said Banson Thomas, Chief Mentor of Team ORBIT.

“For a rookie team to achieve this on an international stage is a testament to the dedication, talent and determination of our students. We hope this success inspires more young people across the UAE to pursue robotics and innovation.”

The Dubai team

The team comprised students from schools across Dubai, reflecting the emirate’s diverse education landscape. Members included Abhiram Krishna (Al Saad Indian School), Arav Bahuguna (Jumeirah College), Aaron Jain (Dubai International Academy Al Barsha), Amra Marikkar (The Apple International School), Aryan Goyal (Dubai International Academy Emirates Hills), Daniel Bource (Lycée Français International Georges Pompidou), Sai Murugappan (Gulf Modern Academy), Hriday Navin (GEMS Modern Academy), Omar Nabil Lahir (GEMS Modern Academy), Sana Kaushik (Pristine Private School Dubai), Aarav Dewan (Dubai International Academy Emirates Hills) and Chanukya Teketi (Pearl Wisdom School Dubai).

Throughout the competition, ORBIT impressed judges and competitors alike with its engineering design, strategic gameplay and teamwork, delivering consistently strong performances in both the qualification and elimination rounds.

The FTC İstanbul Premier Event is regarded as one of the most competitive competitions on the global FIRST Tech Challenge calendar, bringing together leading teams that have advanced through national and regional championships.

“The UAE has built a strong foundation for STEM education and innovation,” said Ali Abdurahman, Head Coach of Team ORBIT.

“This achievement reflects the opportunities available to young talent in the country and demonstrates that UAE students can compete with the very best in the world.”

The victory was the culmination of months of hard work.

“Six months ago, this team was just an idea. Today, we have created history for the UAE. Our resilience, teamwork and commitment have been extraordinary, and we believe this is only the beginning of an exciting journey ahead,” said the team captain.

The victory marks the first time a UAE team has won an FTC Premier Event, underscoring the country’s growing investment in science, technology, engineering and mathematics (STEM) education and its ambition to develop the next generation of innovators.

Continue Reading

Popular

Exit mobile version
https://headline.ae/