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Princess Peach: Showtime! review – princess peak

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Review information

Platform reviewed: Nintendo Switch
Available on: Nintendo Switch
Release date: March 22, 2024 

Princess Peach: Showtime! is an action-adventure game that’s overflowing with the boundless creativity and charm characteristic of some of the best recent mainline Super Mario outings like Super Mario Odyssey and Super Mario Bros. Wonder. Despite its more linear design and basic control scheme compared to those games, it’s packed with memorable stages and mechanics that make the most of the charming theatrical theme in truly imaginative ways.

The simplicity means that it’s one of the most approachable first-party games on Nintendo Switch making it a super choice for younger or more casual players, though seasoned gamers will still find plenty to enjoy in its brilliant boss fights and tricky challenge modes. Wrap it all up in an attractive art direction and throw in a raft of collectibles hidden throughout each stage and you’ve got an impressively well-rounded package that ranks among some of the best Nintendo Switch games available to play right now. 

 Setting the stage

(Image credit: Nintendo)

The action kicks off in the sprawling Sparkle Theater, nestled in the little bay far from the Mushroom Kingdom where Princess Peach has been trapped by the malevolent Madame Grape and her legion of purple minions. Grape has corrupted the theater’s plays with her malign influence and caused all of the lead actors to disappear, leaving it up to Peach and the theater’s magical guardian Stella to save the day. It’s a simple setup that is conveyed through an introductory cutscene that is lavishly animated but rather jarringly relies on text dialogue rather than any kind of audio narration.

Still, it’s only a minor omission that is quickly forgotten once you’re thrust into the hub world of the theater’s foyer. It’s divided into five floors, each containing doors leading to different levels, and sits above a mysterious basement. There are thirty main stages in total, arranged into groups of three with each trio representing the entirety of a specific play. They’re spread out evenly across the floors, though each ends with a final stage that is accessed through the basement. 

The plays all follow unique themes, ranging from a lighthearted Wild West romp to more unconventional additions like a sci-fi action thriller. They’re all brought to life by the cartoon-like visuals that are filled to the brim with theatrical details and flourishes. The scenery has a distinctly hand-crafted look, with floating clouds that are suspended from visible wires. They cast prominent shadows on the backdrops behind them which, while a simple effect, helps lend everything a wonderful sense of depth.

Despite the side-on perspective, stages are also fully three dimensional and allow for back-and-forth movement in addition to side-scrolling traversal. Bright cones of stage lighting highlight important objectives and follow Peach as you explore – likely to be a huge help for players who are less experienced in traversing 3D environments. This, in addition to an optional item that grants three extra lives and can be obtained from a non-player character (NPC) in the foyer, intelligently incorporates more forgiving elements in a manner that feels both natural and unintrusive.

 Dress rehearsal

(Image credit: Nintendo)

Aside from the rare brief platforming segment, the overall pace of Princess Peach: Showtime! is more pedestrian than more traditional Super Mario adventures. Peach has slow movement speed and all of her actions are controlled entirely with just three buttons. You tap the A button to jump, hit the B button to interact, and occasionally press ZL or ZR in order to travel to secret areas when you’re standing on special spots hidden throughout each level.

In her default getup, Peach is armed with a magical ribbon that can defeat Grape’s minions, trigger key items like lamps or doors to progress, or inspire any dejected supporting actors that you stumble across. Running around mindlessly tapping that button on almost everything that you see isn’t the most engaging or subtle formula and the very early sections of the first few stages suffer as a result.

You’re soon given a transformation, however, which is where Princess Peach: Showtime! is at its absolute best. Modeled after the costumes of the missing lead actors, each play has its own unique transformation that grants Peach a wide range of special abilities. Every new arrival feels remarkably distinct, spicing up the basic formula with elements drawn from entirely different genres. The Ninja Peach transformation, for example, incorporates elements of stealth games, allowing you to hide in tall grass and quietly take down unsuspecting foes with a quick kunai slash. 

(Image credit: Nintendo)

The Detective Peach transformation plays much more like a story-driven adventure, where you solve crimes by chatting to NPCs and using your magnifying glass to track down hidden clues. The Mermaid Peach transformation is something akin to a puzzle game, as you guide schools of fish through maze-like gauntlets under increasingly strict time limits. Although I enjoyed my time with each and every transformation, the button-mashing cookie baking and rapid cake decoration challenges of the Patissiere Peach transformation were a personal highlight that absolutely oozed that Mario Party minigame charm. 

Unfortunately, some transformations do push the game’s uneven technical performance to the fore. Loading times are long and a few levels suffer from noticeable framerate dips in busy moments. By far the worst example was one particular Figure Skater Peach stage that involved careful timing to pull off ice skating tricks. The choppy framerate made it frustratingly difficult to get into a definite rhythm and caused me to miss a fair few jumps the first time around which is disappointing, especially in a first-party release.

Best bit

(Image credit: Nintendo)

Not only are the appearances of each of Peach’s transformations very cutely designed, but they feature distinct animations that further help set them apart. I especially appreciate Patissiere Peach’s adorable little back-and-forth skip whenever you stand still.

This shortcoming aside, each floor concludes with a boss fight, all of which are definite highlights. The boss designs are memorable and each encounter involves some strong mechanics. One sees you defeating a genuinely quite creepy projector-themed cat as it tries to swat you away with attacks that are represented by 2D projected images, while another has a giant disco-ball bird that can flip the entire stage into its mirror image in order to crush you with falling blocks. There are also separate challenge levels, called rehearsals, that offer reimagined versions of past stages with difficult special conditions. These are some of the hardest challenges in the game and make for a delightful diversion.

The same is true of the unlockable outfits for both Peach and Stella, which can be purchased from a small stall in the foyer using hidden stars collected from each level, obtained by rescuing a top-hat-wearing character hidden in each level, or are awarded for finishing certain stages. There are loads to discover, giving you plenty of reasons to comb over past environments for anything that you might have missed.

It’s a fantastic way to round out an overall package that’s already got plenty to offer. Whether you’re a long-time Super Mario fan or a complete newcomer to the series, Princess Peach: Showtime! is an excellent adventure that’s easy to recommend.


 Accessibility 

Princess Peach: Showtime! has some limited accessibility features, including the option to reduce the intensity of controller vibration or reverse the button layout. As there is no voiced dialogue, information is conveyed through text throughout though its size or overall appearance cannot be adjusted. An optional item that decreases the difficulty is also readily available from the beginning of the game. 


 Should I play Princess Peach: Showtime!?

(Image credit: Nintendo)

 Play it if…

Don’t play it if…

How we tested Princess Peach: Showtime! 

I played Princess Peach: Showtime! on a Nintendo Switch OLED console for over ten hours using a copy of the game provided by Nintendo. During that time I reached the end credits and completed almost all of the available side content. Although I played predominantly in handheld mode using a pair of Joy-Con controllers, I was also careful to test the game’s performance in docked mode where I played with a Nintendo Switch Pro Controller.  

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Dubai targets AI leadership with plan to create 50 Agentic AI firms, says Sheikh Hamdan

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Dubai is set to accelerate its push to become a global artificial intelligence powerhouse after Crown Prince Sheikh Hamdan bin Mohammed bin Rashid Al Maktoum unveiled an ambitious strategy aimed at embedding next-generation AI across the emirate’s private sector.

Chairing a meeting of Dubai’s Higher Committee for Future Technology Development and the Digital Economy, Sheikh Hamdan approved a series of initiatives designed to strengthen Dubai’s position as a leading hub for digital innovation, talent, and advanced technologies.

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“Our goal is for Dubai to become the world’s leading hub for developing and deploying advanced AI solutions,” Sheikh Hamdan said, stressing the crucial role of the private sector in driving the emirate’s technological transformation.

The programme aims to support 295,000 businesses across Dubai, develop 100 specialised AI assistants over the next two years, and facilitate the establishment of 50 Agentic AI companies.

Sheikh Hamdan said AI was becoming a key driver of economic growth and competitiveness, adding that future success would depend on moving beyond traditional AI tools towards more autonomous and capable systems.

The committee also approved Dubai’s hosting of the 50th International Collegiate Programming Contest (ICPC) World Finals in November 2026. The event, regarded as one of the world’s most prestigious student programming competitions, is expected to attract 140 teams from more than 70 countries.

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Among other initiatives approved was a Digital Twin System for Dubai Police, which will use advanced digital modelling and real-time data analysis to enhance surveillance and operational decision-making. The pilot phase will cover 150 cameras across the city.

The meeting also reviewed progress across several flagship digital economy projects. Dubai’s SME digital trade initiative, developed in partnership with Amazon, has reached more than 105,000 companies, surpassing its 2026 target ahead of schedule.

Meanwhile, the Ignyte entrepreneurship platform has attracted over 36,000 users, while the Dubai AI Campus now hosts more than 400 specialist firms and has trained over 1,500 participants through its AI Academy.

Officials also highlighted the rapid growth of Dubai Founders HQ, which has attracted more than 1,100 members and 500 startups within nine months of its launch. Startups within the network have collectively secured more than AED200 million in funding.

The meeting was attended by senior government officials including Omar bin Sultan Al Olama, Minister of State for Artificial Intelligence, Digital Economy and Remote Work Applications, alongside leaders from Dubai’s technology, economic development, and innovation sectors.

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Dubai is getting a major tech upgrade for trainee drivers. The Roads and Transport Authority (RTA) has updated its light vehicle driver training curriculum to include modern smart driving technologies and Advanced Driver Assistance Systems (ADAS).

The move reflects the growing number of vehicles equipped with intelligent safety features on Dubai’s roads and aims to better prepare new drivers for modern driving conditions.

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Roads and Transport Authority (RTA) has officially opened Dubai’s first Smart Bus Station at Mall of the Emirates, introducing a new tech-driven public transport experience for commuters across the city.

The station offers round-the-clock customer services through interactive smart platforms that reduce waiting times and improve the overall passenger experience.

Smart bus routes

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Covering around 147 square metres, the station can accommodate up to 20 passengers at a time and also includes a dedicated driver rest area.

Real-time Metro, taxi updates

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Passengers can additionally view live occupancy levels on arriving buses, helping them make more efficient travel decisions and reducing congestion during busy periods.

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